Aug 15, 2006, 08:32 AM // 08:32
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#1
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Pre-Searing Cadet
Join Date: Aug 2006
Profession: R/Mo
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super boss fight
i think a fun idea would be to have an enlarged monster with a large amount of health that 24 player could all fight at once.
it could just be a giant form of a regular monster or it could be new.you could make it available from the battle islands.
thats my idea feel free to add any of your own.
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Aug 15, 2006, 09:38 AM // 09:38
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#2
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Desert Nomad
Join Date: Feb 2006
Location: Doomlore Shrine
Guild: Just Us Gamers [JUGs]
Profession: R/
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...Well since you can't have 24 in a party ANYWHERE, no.
Even if you could, still no.
Sounds like you took the idea from..you know where
/notsigned
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Aug 15, 2006, 09:50 AM // 09:50
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#3
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Krytan Explorer
Join Date: Jun 2006
Location: Portugal
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Awsome ideia, GW has to evolve..
/signed
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Aug 15, 2006, 01:10 PM // 13:10
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#4
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Wilds Pathfinder
Join Date: Aug 2005
Location: London, UK
Guild: Powerpuff Boys [PUFF]
Profession: R/
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zOMG lets go own up taht soopar-boss Azertothnothothoth.
/no
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Aug 15, 2006, 01:19 PM // 13:19
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#5
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Banned
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Come on guys, Shiro was a pushover and Urgoz was a pussy. We need harder bosses. Like Gaile Gray. level 230.
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Aug 15, 2006, 01:26 PM // 13:26
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#6
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Jungle Guide
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
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why would you even want to fight gaile O_o she could get the devs to nerf you... in fact that could be an attack >_> lol
Still boss sounds cool, problem is people always find easy ways to do things, which is great in all, but kind of takes the challenge away, not to mention if you don't have a character for like the 5 man oro farm you are kind of left out.
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Aug 15, 2006, 01:26 PM // 13:26
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#7
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: Abaddons Bane
Profession: N/
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Quote:
Originally Posted by xiaotsu
...Well since you can't have 24 in a party ANYWHERE, no.
Even if you could, still no.
Sounds like you took the idea from..you know where
/notsigned
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Next some GW players are gonna suggest 40-man raids...
I like only having 8-12 ppl for doing stuff.
/notsigned
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Aug 15, 2006, 01:30 PM // 13:30
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#8
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Unless that thing has chiliblains, permanent anti-interrupt, immunity to knockdown, immunity to blind, infinite energy, selfheal monster skill, aoe attacks, teleportation and/or flight, then no.
That said, can we have a real dragon lich with that stuff?
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Aug 15, 2006, 01:37 PM // 13:37
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#9
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Jungle Guide
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
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problem is it would probably not only be able to kill you in one it, have semi party wipes, minion spawns, and all other random weird stuff.
Making the fact if you don't have a spirit spam rit to make sure the team doesn't lose more than like 10% max health or whatever, you would be so screwed because it would just unleash ungodly powers. Somethign tells me a touch rangers spam groun with 1 rit would work >_>
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Aug 15, 2006, 01:40 PM // 13:40
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#10
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Hence why I suggested AoE (shelter goes down rather fast) and teleport/flying (to eat rit ).
It would also slaughter touchies with PBAoE, or have some AoE KD around it.
It's hard to design a boss that can stand up to teams, which is why it's better there isn't some 'uber boss' because enemies are either too easy or too hard.
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Aug 15, 2006, 01:44 PM // 13:44
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#11
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Forge Runner
Join Date: Jul 2006
Location: Denmark
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Quote:
Originally Posted by penguo
Next some GW players are gonna suggest 40-man raids...
I like only having 8-12 ppl for doing stuff.
/notsigned
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Agreed this isn't a raiding game, don't try to make it into WoW
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Aug 15, 2006, 02:03 PM // 14:03
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#12
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Lion's Arch Merchant
Join Date: Apr 2006
Location: Brazil
Guild: dTe - Do The Evolution
Profession: N/Mo
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/notsigned
Hated the idea...if i wanted to play RAID i would go WOW or L2 in the first place.
OOO yes, and btw, Urgoz and Deep have kind of "mega - bosses" already!!!
Later.
Last edited by Scavenger Rage; Aug 15, 2006 at 02:07 PM // 14:07..
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Aug 15, 2006, 03:05 PM // 15:05
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#13
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Jungle Guide
Join Date: May 2005
Location: Finland
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How about a gigantic multi-headed hydra where each head is like a character with own health, energy, profession, etc. ? That would be make interrupting a bit harder because you have to interrupt several targets. Once all heads are dead, then the boss dies.
/signed for strong bosses
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